[AudioMenu] fAudioMasterVolume = 1.0000 fVal0 = 1.0000 fVal1 = 0.5000 fVal2 = 1.0000 fVal3 = 0.5000 fVal4 = 0.8000 fVal5 = 0.3000 fVal6 = 0.4500 fVal7 = 0.8000 uID0 = 94881 uID1 = 522251 uID2 = 410705 uID3 = 106685 uID4 = 1007612 uID5 = 3187714670 uID6 = 3188086897 uID7 = 554685 [Bethesda.net] uPersistentUuidData0 = 214553260 uPersistentUuidData1 = 4038610913 uPersistentUuidData2 = 3038555260 uPersistentUuidData3 = 1314172132 [Clouds] fCloudLevel0Distance = 16384.0000 fCloudLevel1Distance = 32768.0000 fCloudLevel2Distance = 262144.0000 fCloudNearFadeDistance = 9000.0000 [Controls] bAlwaysRunByDefault = 1 bGamePadRumble = 1 bInvertYValues = 0 bUseKinect = 0 fGamepadHeadingSensitivity = 0.6667 fMouseHeadingSensitivity = 0.0450 [Decals] bDecals = 1 bSkinnedDecals = 1 uMaxDecals = 200 uMaxSkinDecals = 50 [Display] bBorderless = 1 bDrawLandShadows = 1 bEnableImprovedSnow = 0 bEnableProjecteUVDiffuseNormals = 1 bForceCreateTarget = 0 bFull Screen = 0 bFXAAEnabled = 0 bIBLFEnable = 0 bIndEnable = 0 bSAO_CS_Enable = 0 bSAOEnable = 0 bScreenSpaceReflectionEnabled = 1 bToggleSparkles = 0 bTreesReceiveShadows = 1 bUse64bitsHDRRenderTarget = 1 bUsePrecipitationOcclusion = 1 bUseTAA = 1 bVolumetricLightingEnable = 1 fDynamicDOFBlurMultiplier = 0.0000 ffocusShadowMapDoubleEveryXUnit = 450.0000 fGamma = 1.0000 fInteriorShadowDistance = 3000.0000 fLeafAnimDampenDistEnd = 4600.0000 fLeafAnimDampenDistStart = 3600.0000 fLightLODStartFade = 6144.0000 fMeshLODFadeBoundDefault = 256.0000 fMeshLODFadePercentDefault = 1.2000 fMeshLODLevel1FadeDist = 12288.0000 fMeshLODLevel1FadeTreeDistance = 12288.0000 fMeshLODLevel2FadeDist = 16384.0000 fMeshLODLevel2FadeTreeDistance = 16384.0000 fProjectedUVDiffuseNormalTilingScale = 0.2000 fProjectedUVNormalDetailTilingScale = 0.8000 fShadowDistance = 8000.0000 fTreesMidLODSwitchDist = 16384.0000 iMaxDecalsPerFrame = 500 iMaxSkinDecalsPerFrame = 150 iNumFocusShadow = 2 iNumSplits = 2 iReflectionResolutionDivider = 2 iSaveGameScreenShotHeight = 192 iSaveGameScreenShotHeighWSt = 192 iSaveGameScreenShotWidth = 256 iSaveGameScreenShotWidthWS = 320 iScreenShotIndex = 01 iShadowMapResolution = 2048 iShadowMaskQuarter = 4 iSize H = 1440 iSize W = 3440 iVolumetricLightingQuality = 2 iVSyncPresentInterval = 0 uBookRatio = 2 [GamePlay] bShowFloatingQuestMarkers = 1 bShowQuestMarkers = 1 iDifficulty = 4 [General] bEnableStoryManagerLogging = 0 fLightingOutputColourClampPostEnv = 1.0000 fLightingOutputColourClampPostLit = 1.0000 fLightingOutputColourClampPostSpec = 1.0000 iStoryManagerLoggingEvent = -1 uLargeRefLODGridSize = 7 [Grass] fGrassMaxStartFadeDistance = 6144.0000 fGrassMinStartFadeDistance = 0.0000 fGrassStartFadeDistance = 6144.0000 [Imagespace] bDoDepthOfField = 1 bLensFlare = 0 [Interface] bDialogueSubtitles = 1 bGeneralSubtitles = 0 bShowCompass = 1 fMouseCursorSpeed = 1.0000 [Launcher] sD3DDevice = "NVIDIA GeForce RTX 2070 SUPER" [LOD] fLODFadeOutMultActors = 12.0000 fLODFadeOutMultItems = 4.5000 fLODFadeOutMultObjects = 15.0000 fLODFadeOutMultSkyCell = 1.0000 [MAIN] bCrosshairEnabled = 1 bGamepadEnable = 1 bSaveOnPause = 0 bSaveOnRest = 1 bSaveOnTravel = 1 bSaveOnWait = 1 fHUDOpacity = 1.0000 fSkyCellRefFadeDistance = 655360.0000 [NavMesh] fCoverSideHighAlpha = 0.8000 fCoverSideLowAlpha = 0.6500 fEdgeDistFromVert = 10.0000 fEdgeFullAlpha = 1.0000 fEdgeHighAlpha = 0.7500 fEdgeLowAlpha = 0.5000 fEdgeThickness = 10.0000 fLedgeBoxHalfHeight = 25.0000 fObstacleAlpha = 0.5000 fPointSize = 2.5000 fTriangleFullAlpha = 0.7000 fTriangleHighAlpha = 0.3500 fTriangleLowAlpha = 0.2000 [Particles] iMaxDesired = 7500 [SaveGame] fAutosaveEveryXMins = 15.0000 [TerrainManager] bShowLODInEditor = 1 fBlockLevel0Distance = 46443 fBlockLevel1Distance = 69665 fBlockMaximumDistance = 248705 fSplitDistanceMult = 1.5 fTreeLoadDistance = 27648.0000 [Trees] bRenderSkinnedTrees = 1 uiMaxSkinnedTreesToRender = 200 [Water] bUseWaterDepth = 1 bUseWaterDisplacements = 1 bUseWaterReflections = 1 bUseWaterRefractions = 1