[Bethesda.net] uPersistentUuidData0=693770629 uPersistentUuidData1=609568987 uPersistentUuidData2=2987520073 uPersistentUuidData3=1538280591 [Clouds] fCloudLevel0Distance=16384.0000 fCloudLevel1Distance=32768.0000 fCloudLevel2Distance=262144.0000 fCloudNearFadeDistance=9000.0000 [Controls] bAlwaysRunByDefault=1 bGamePadRumble=1 bInvertYValues=0 bUseKinect=0 fGamepadHeadingSensitivity=0.6667 fMouseHeadingSensitivity=0.0125 [Decals] bDecals=1 bSkinnedDecals=1 uMaxDecals=100 uMaxSkinDecals=35 [Display] bBorderless=1 bDrawLandShadows=1 bEnableImprovedSnow=0 bEnableProjecteUVDiffuseNormals=1 bForceCreateTarget=0 bFull Screen=0 bFXAAEnabled=0 bIBLFEnable=1 bIndEnable=0 bSAO_CS_Enable=0 bSAOEnable=1 bScreenSpaceReflectionEnabled=1 bToggleSparkles=0 bTreesReceiveShadows=1 bUse64bitsHDRRenderTarget=0 bUsePrecipitationOcclusion=1 bUseTAA=1 bVolumetricLightingEnable=1 fDynamicDOFBlurMultiplier=0.8000 ffocusShadowMapDoubleEveryXUnit=450.0000 fGamma=1.0000 fInteriorShadowDistance=3000.0000 fLeafAnimDampenDistEnd=4600.0000 fLeafAnimDampenDistStart=3600.0000 fLightLODStartFade=6144 fMeshLODFadeBoundDefault=256.0000 fMeshLODFadePercentDefault=1.2000 fMeshLODLevel1FadeDist=4096.0000 fMeshLODLevel1FadeTreeDistance=4096.0000 fMeshLODLevel2FadeDist=8192.0000 fMeshLODLevel2FadeTreeDistance=8192.0000 fProjectedUVDiffuseNormalTilingScale=0.2000 fProjectedUVNormalDetailTilingScale=0.8000 fShadowDistance=3620.0000 fTreesMidLODSwitchDist=8192.0000 iMaxDecalsPerFrame=60 iMaxSkinDecalsPerFrame=35 iNumFocusShadow=2 iNumSplits=2 iReflectionResolutionDivider=1 iSaveGameScreenShotHeight=192 iSaveGameScreenShotHeighWSt=192 iSaveGameScreenShotWidth=256 iSaveGameScreenShotWidthWS=320 iScreenShotIndex=0 iShadowMapResolution=1024 iShadowMaskQuarter=4 iSize H=1080 iSize W=1920 iVolumetricLightingQuality=1 iVSyncPresentInterval=0 uBookRatio=2 [GamePlay] bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 iDifficulty=2 [General] bEnableStoryManagerLogging=0 fLightingOutputColourClampPostEnv=1.0000 fLightingOutputColourClampPostLit=1.0000 fLightingOutputColourClampPostSpec=1.0000 iStoryManagerLoggingEvent=-1 uLargeRefLODGridSize=7 [Grass] fGrassMaxStartFadeDistance=6144 fGrassMinStartFadeDistance=0 fGrassStartFadeDistance=1381 [Imagespace] bDoDepthOfField=1 bLensFlare=1 [Interface] bDialogueSubtitles=1 bGeneralSubtitles=1 bShowCompass=1 fMouseCursorSpeed=1.00 [Launcher] sD3DDevice="NVIDIA GeForce GTX 950" [LOD] fLODFadeOutMultActors=6.0 fLODFadeOutMultItems=3.0 fLODFadeOutMultObjects=5.0 fLODFadeOutMultSkyCell=1.0000 [MAIN] bCrosshairEnabled=1 bGamepadEnable=0 bSaveOnPause=0 bSaveOnRest=0 bSaveOnTravel=0 bSaveOnWait=0 fHUDOpacity=0.9500 fSkyCellRefFadeDistance=262144.0000 [NavMesh] fCoverSideHighAlpha=0.8000 fCoverSideLowAlpha=0.6500 fEdgeDistFromVert=10.0000 fEdgeFullAlpha=1.0000 fEdgeHighAlpha=0.7500 fEdgeLowAlpha=0.5000 fEdgeThickness=10.0000 fLedgeBoxHalfHeight=25.0000 fObstacleAlpha=0.5000 fPointSize=2.5000 fTriangleFullAlpha=0.7000 fTriangleHighAlpha=0.3500 fTriangleLowAlpha=0.2000 [Particles] iMaxDesired=750 [SaveGame] fAutosaveEveryXMins=15.0000 [TerrainManager] bShowLODInEditor=1 fBlockLevel0Distance=32768 fBlockLevel1Distance=81920 fBlockMaximumDistance=196608 fSplitDistanceMult=1.000 fTreeLoadDistance=32768.0000 [Trees] bRenderSkinnedTrees=1 uiMaxSkinnedTreesToRender=75 [Water] bUseWaterDepth=1 bUseWaterDisplacements=1 bUseWaterReflections=1 bUseWaterRefractions=1