[General] sLanguage=en uGridsToLoad=5 uExterior Cell Buffer=36 bDisableAllGore=0 bAllowConsole=1 bPlayMainmenuMusic=1 bForceUpdateDiffuseOnly=0 iTextureDegradeDistance0=1600 iTextureDegradeDistance1=3000 iTextureUpgradeDistance0=1200 iTextureUpgradeDistance1=2400 bBorderRegionsEnabled=0 [ScreenSplatter] bBloodSplatterEnabled=0 [Display] iPresentInterval=1 bDeferredCommands=1 fShadowLODMaxStartFade=1000.0 fSpecularLODMaxStartFade=2000.0 fLightLODMaxStartFade=3500.0 iShadowMapResolutionPrimary=2048 bAllowScreenshot=1 fMeshLODLevel1FadeDist=3500.0000 fMeshLODLevel2FadeDist=2000.0000 fMeshLODFadePercentDefault=1.2000 bNvGodraysEnable=1 bDynamicObjectQueryManager=1 bMultiThreadedAccumulation=1 bMultiThreadedRenderingUNP=1 fSAORadius=108.2 fSAOBias=0.6 fSAOIntensity=7.1 fSunUpdateThreshold:Display=0.5f fSunShadowUpdateTime=0.0025 fSunUpdateThreshold=0.0025 fDefaultWorldFOV=90 fDefault1stPersonFOV=90 fDecalLifetime=30.0000 fDecalLOD0=800.0000 fPipboyScreenEmitIntensity=1.2500 fPipboyScreenDiffuseIntensity=0.150 fPipboyScreenEmitIntensityPA=3.000 fPipboyScreenDiffuseIntensityPA=1.0000 [HairLighting] fHairPrimSpecScale=0.02 fHairPrimSpecPow=125.0 fHairPrimSpecShift=0.36 fHairSecSpecScale=1.2 fHairSecSpecPow=160.0 fHairSecSpecShift=-0.40 [SSSSS] fSSSSSPower = 4.0 [Audio] bEnableAudio=1 [Interface] fDefaultWorldFOV=70 fDefault1stPersonFOV=80 fSafeZoneX=64.0 fSafeZoneY=36 fSafeZoneXWide=64.0 fSafeZoneYWide=36 fSafeZoneXWide16x10=64.0 fSafeZoneYWide16x10=36 fCrosshairAlphaPercent=100 [MapMenu] uLockedObjectMapLOD=16 uLockedTerrainLOD=32 [Controls] fMouseHeadingXScale=.021 fMouseHeadingYScale=.021 bInvertYValues=0 fEnterWorkshopDelay=1.5000 fPipboyLightDelay=0.3000 fZKeyDelay=0.2000 fThrowDelay=0.3000 fPowerArmorExitDelay=0.4000 [Grass] iMinGrassSize=40 bAllowCreateGrass=1 [ImageSpace] bDoRadialBlur=1 [Weather] bPrecipitation=1 [Archive] sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2 sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2 SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2 SResourceArchiveList2=Fallout4 - Animations.ba2 sResourceDataDirsFinal= SGeometryPackageList=Fallout4 - Geometry.csg SCellResourceIndexFileList=Fallout4.cdx SResourceArchiveMemoryCacheList= Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2 bInvalidateOlderFiles=1 [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=0 bEnableTrace=0 bLoadDebugInformation=0 [LOD] fLODFadeOutMultObjects=4.5000 fLODFadeOutMultItems=2.5000 [Pathfinding] fWarpMaxTime=4 iWarpMaxPathFailureCount=3 [Water] bReflectLODObjects=0 bReflectLODLand=0 bReflectSky=0 bReflectLODTrees=0 [Launcher] bEnableFileSelection=1 [Camera] f3rdPersonAimFOV=70 bApplyCameraNodeAnimations=0 [Decals] uMaxSkinDecals=100 uMaxSkinDecalPerActor=25 bDecals=1 bSkinnedDecals=1 [Pipboy] bPipboyDisableFX=1 [Combat] bForceNPCsUseAmmo=0 [Gameplay] bHealthBarShowing=0 [VATS] fVATSRangedLongDistance=2500 [Workshop] bWorkshopEnableGridBasedSnapping=0