[Archive] SCellResourceIndexFileList=Fallout4.cdx SGeometryPackageList=Fallout4 - Geometry.csg SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2 SResourceArchiveList2=Fallout4 - Animations.ba2 SResourceArchiveMemoryCacheList=Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2 sResourceDataDirsFinal=STRINGS\ sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2 sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2 [Audio] bEnableAudio=1 [Bethesda.net] bEnablePlatform=1 [Camera] f3rdPersonAimFOV=50 fMouseWheelZoomSpeed=3.0 [Combat] bDisableCombatDialogue=0 bForceNPCsUseAmmo=0 [Controls] bBackgroundMouse=0 fMouseHeadingXScale=.021 fMouseHeadingYScale=.021 [Decals] bDecals=1 uMaxSkinDecalPerActor=40 uMaxSkinDecals=50 [Display] bAllowScreenshot=1 bDeferredCommands=1 bDynamicObjectQueryManager=1 bMultiThreadedAccumulation=1 bMultiThreadedRenderingUNP=1 bNvGodraysEnable=1 bScreenshotToClipboard=0 bScreenshotToFile=1 bUsePreCulledObjects=1 fDecalLOD0=10240 fDecalLifetime=300 fDefaultWorldFOV=70 fLightLODMaxStartFade=3500.0 fMeshLODFadePercentDefault=1.2000 fMeshLODLevel1FadeDist=3500.0000 fMeshLODLevel2FadeDist=2000.0000 fSAOBias=0.6 fSAOIntensity=7.1 fSAORadius=108.2 fShadowLODMaxStartFade=1000.0 fSpecularLODMaxStartFade=2000.0 fSunShadowUpdateTime=1.0 fSunUpdateThreshold=0.5 fSunUpdateThreshold:Display=0.5f iPresentInterval=1 iShadowMapResolutionPrimary=2048 sScreenShotBaseName=ScreenShot [Gameplay] fPlayerDisableSprintingLoadingCellDistance=0 [General] bAlwaysActive=0 bBackgroundLoadVMData=1 bBorderRegionsEnabled=1 bDisableAllGore=0 bForceUpdateDiffuseOnly=0 bPlayMainMenuMusic=1 bSaveGameOnQuitToMainMenu=1 bUseCombinedObjects=1 fChancesToPlayAlternateIntro=0 fEncumberedReminderTimer=30.0 fFlickeringLightDistance=1024 iTextureDegradeDistance0=1280 iTextureDegradeDistance1=1792 iTextureUpgradeDistance0=1024 iTextureUpgradeDistance1=1536 sIntroSequence= sLanguage=en sMainMenuMusic=\Data\Music\Special\MUS_MainTheme.xwm sStartingConsoleCommand= uExterior Cell Buffer=36 uGridsToLoad=5 uMainMenuDelayBeforeAllowSkip=0 [Grass] bAllowCreateGrass=1 bAllowLoadGrass=0 bDrawShaderGrass=1 fGrassFadeRange=6144 fGrassWindMagnitudeMax=125 fGrassWindMagnitudeMin=5 iMaxGrassTypesPerTexure=4 iMinGrassSize=20 [HairLighting] fHairPrimSpecPow=125.0 fHairPrimSpecScale=0.02 fHairPrimSpecShift=0.36 fHairSecSpecPow=160.0 fHairSecSpecScale=1.2 fHairSecSpecShift=-0.40 [ImageSpace] bDoRadialBlur=1 [Interface] bAutoSizeQuickContainer=0 bShowTutorials=1 fDefault1stPersonFOV=80 fDefaultWorldFOV=70 fSafeZoneX=15.0 fSafeZoneXWide=64.0 fSafeZoneXWide16x10=64.0 fSafeZoneY=15.0 fSafeZoneYWid=36.0 fSafeZoneYWide16x10=36.0 iHUDColorWarningB=55 iHUDColorWarningG=86 iHUDColorWarningR=238 uSubtitleB=187 uSubtitleG=187 uSubtitleR=187 [LOD] bMeshLODRenderAllLevels=1 fLODFadeOutMultItems=2.5000 fLODFadeOutMultObjects=4.5000 [Launcher] bEnableFileSelection=1 [LightingShader] fDecalLODFadeEnd=0.6 fDecalLODFadeStart=0.5 fEnvmapLODFadeEnd=0.7 fEnvmapLODFadeStart=0.6 fRefractionLODFadeEnd=0.03 fRefractionLODFadeStart=0.025 fSpecularLODFadeEnd=0.1 fSpecularLODFadeStart=0.09 [MapMenu] uLockedObjectMapLOD=16 uLockedTerrainLOD=32 [Menu] bUseConsoleHotkeys=0 iConsoleHistoryCharBufferSize=16384 iConsoleSelectedRefColor=0 iConsoleSizeScreenPercent=40 iConsoleTextSize=20 rConsoleHistoryTextColor=153,153,153 rConsoleTextColor=255,255,255 sConsoleINI=Fallout4Console.ini [Papyrus] bEnableLogging=0 bEnableProfiling=0 bEnableTrace=0 bLoadDebugInformation=0 fPostLoadUpdateTimeMS=500 iMaxAllocatedMemoryBytes=524288 [Pathfinding] fWarpMaxTime=4 iWarpMaxPathFailureCount=3 [Pipboy] bPipboyDisableFX=0 bPipboyEffectColorOnLight=0 fGamepadCursorSpeed=500 fPAEffectColorB=0.41 fPAEffectColorG=0.82 fPAEffectColorR=1.0 uPipboyConstraintHeight=510 uPipboyConstraintHeight_PowerArmor=380 uPipboyConstraintTLX=75 uPipboyConstraintTLX_PowerArmor=160 uPipboyConstraintTLY=95 uPipboyConstraintTLY_PowerArmor=160 uPipboyConstraintWidth=725 uPipboyConstraintWidth_PowerArmor=555 [Platform] bPlatformEnabled=1 [SSSSS] fSSSSSPower=4.0 [SaveGame] bAllowScriptedAutosave=1 bAllowScriptedForceSave=1 bDisableAutoSave=0 bDisplayMissingContentDialogue=1 fSaveGameFadeInDuration=-1 iAutoSaveCount=3 [ScreenSplatter] bBloodSplatterEnabled=1 [VATS] fVatsLightColorB=0.7 fVatsLightColorG=0.7 fVatsLightColorR=0.7 [Water] bReflectLODLand=0 bReflectLODObjects=0 bReflectLODTrees=0 bReflectSky=0 [Weather] bPrecipitation=1 [Workshop] bWorkshopAutoSaveOnExit=0 fWireConnectEffectColorB=0.9 fWireConnectEffectColorG=0.8 fWireConnectEffectColorR=0.8